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FLASH-BLIP

FLASH-BLIP

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Devlog

  • FLASH-BLIP v0.6.4 update
    May 27, 2026 by plinkr
    Full Changelog : https://github.com/plinkr/flash-blip/compare/v0.6.3...v0.6.4 [0.6.4] - 2026-05-27 Features Volume control for BGM and SE Implement level completion progress bar with percent for arcad... Continue reading
  • FLASH-BLIP v0.6.3 update
    April 11, 2026 by plinkr
    Below is the complete changelog : [0.6.3] - 2026-04-11 Features Add glow and blur shader settings to options menu Add new settings in the options menu that allow players to toggle the glow and Gaussia... Continue reading
  • FLASH-BLIP v0.6.1 - New Splash Screen and Threaded Audio Generation
    November 19, 2025 by plinkr
    Release 0.6.1 introduces a new, non-blocking splash screen system. To improve the user experience, procedural music generation now runs on a separate thread, preventing the application from freezing d... Continue reading
  • Devlog - v0.5.0 Update
    November 06, 2025 by plinkr
    The v0.5.0 release brings several changes to the game. The most important is the addition of a new level system with a top level of 100 , configurable through Settings.MAX_LEVEL . The difficulty progr... Continue reading
  • FLASH-BLIP v0.4.0 - Android and macOS Support, Shader Optimizations
    November 04, 2025 by plinkr#v0.4.0, #Android, #Mobile Support
    This version adds Android support with correct resolution and scaling, as well as touchscreen compatibility. The main issue remains the shaders, which cause significant performance drops on embedded G... Continue reading
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